Gunman Contracts – Stand Alone is a cinematic first-person shooter built around the fantasy of becoming a professional hitman. Inspired by action movies, the game puts you in the role of “the Gunman,” an operative who takes dangerous contracts against criminal organizations and works through increasingly intense missions.
Developed by solo developer ANB_Seth and published by 2080 Games, the game launched into Early Access on September 10, 2026. It is designed for both VR and traditional non-VR play on PC, while Steam Deck support is also listed by the developer. The project grew out of the developer’s earlier Gunman Contracts mods for Half-Life: Alyx, but the Stand Alone version was developed as a new standalone experience.
What Is Gunman Contracts – Stand Alone?
Gunman Contracts – Stand Alone is a single-player action FPS where you play as a professional operative working outside the reach of conventional law. Your job is to accept contracts, select the right equipment, enter dangerous locations, and eliminate the threats standing between you and the truth.
The game has been designed from the ground up to work in both VR and non-VR modes. This is an important part of its identity because VR players can experience the weapons and environments with motion controls, while traditional PC players can enjoy the same basic shooter experience without a headset.
The current Early Access release includes three connected story contracts, two challenge modes, a home base, weapon customization, leaderboards, and a selection of weapons to unlock. More story contracts and features are planned for future updates.
Story and Setting
The story follows an unnamed professional operative known simply as the Gunman. He works for a mysterious organization dedicated to delivering justice in situations where normal authorities cannot reach.
His latest target is a criminal operation known as The Collectors. The organization is involved in killing and kidnapping innocent people, but its true motives remain unclear. The Gunman’s mission is therefore more complicated than simply taking down criminals. Each contract gradually brings him closer to discovering the truth behind the organization.
The launch campaign moves through several different locations. Players begin around a safehouse outside the city before moving into a syndicate-controlled harbor warehouse district and eventually reaching a mob-run restaurant hiding a darker secret underneath.
This structure gives the campaign a cinematic feel. Instead of throwing the player into unrelated shooting galleries, the contracts are connected and designed to gradually develop the larger story.
Weapons and Customization
Weapons are a major part of the experience, and the game gives players plenty of room to experiment with their arsenal.
The launch version includes 18 weapons to unlock, with attachments available for individual weapons. Players can also use a compound bow and knives, giving them alternatives to conventional firearms.
The Gunman’s base contains a gun wall where weapons can be stored and unlocked. There is also a gun bench that allows players to customize weapons, including changing their appearance and modifying gun sounds. Escape Toon Kingdom
This customization system gives the player something to work toward between contracts. Instead of simply completing missions and moving on, you can spend time improving your collection and experimenting with different equipment.
The Hive – Your Home Base

Between missions, players return to The Hive, the Gunman’s home base.
The Hive isn’t simply a menu screen. It functions as a training and preparation area where players can practice their skills and test different weapons. The base includes a classic shooting range, pop-up target practice, speed-shooting activities, and a holographic combat training area.
This is a useful addition because it gives players a safe environment for learning the controls before entering another contract.
The gun wall also makes the base feel more personal. As you unlock more weapons, your collection grows inside the Gunman’s headquarters, creating a visible sense of progression.
Challenge Modes
Once you’ve completed story content, Gunman Contracts – Stand Alone gives you additional ways to test your skills.
One of these is Takedown Mode, where you can select enemy types and enemy numbers before entering a closed combat area. The launch version allows encounters involving up to 30 enemies.
The second major challenge is Last Stand. Here, the objective is to survive against endless waves of hostile enemies while also dealing with bombs that need to be disarmed. The longer you survive, the more demanding the challenge becomes.
These modes give the combat system more replay value. They also provide a place for players who enjoy improving their aim and trying to beat their previous scores.
Leaderboards and Skill Challenges
Competitive elements exist, but they don’t turn the game into a multiplayer shooter.
Gunman Contracts – Stand Alone includes Steam leaderboards for contracts, challenges, and skill games. The leaderboards are separated between VR and non-VR players, allowing people using different control methods to compete within their respective categories.
This is a good fit for players who enjoy replaying missions. Instead of finishing a contract once and forgetting about it, you can return later and attempt to improve your performance.
Speed, accuracy, enemy kills, and efficient movement can all become part of the challenge when you’re chasing a better result.
VR and Non-VR Gameplay

One of the most important features of the game is its support for both VR and traditional flat-screen gameplay.
VR players can experience the game using compatible VR hardware and motion controls, while non-VR players can play it as a conventional first-person shooter. Steam lists OpenXR support for VR and confirms that both VR and non-VR versions are fully supported in the current Early Access release.
This makes Gunman Contracts – Stand Alone more accessible than a VR-only shooter. Players who don’t own a headset can still experience the campaign and challenge modes, while VR owners get a more immersive version of the same action.
Multiplayer Information
Gunman Contracts – Stand Alone is not a multiplayer game.
The current version is designed as a single-player experience. Steam lists single-player as the game’s primary mode, while the replayability comes from the story contracts, challenge modes, weapon progression, training activities, and leaderboards rather than online co-op or PvP.
If you’re looking for a game to play with friends online, this probably isn’t the right choice. However, players who prefer focused single-player shooters may appreciate the fact that the game is built entirely around the Gunman’s personal campaign.
Graphics and Atmosphere
Gunman Contracts – Stand Alone aims for a cinematic action-movie atmosphere rather than a realistic military simulation.
The environments include urban outskirts, industrial warehouse areas, and criminal-controlled locations. These settings fit the game’s story and help create the feeling that you’re moving through different scenes of a crime thriller.
The combination of first-person shooting, dramatic environments, close-range combat, and weapon customization gives the game a strong action-movie identity.
The mature presentation also includes frequent violence. However, the developers have included a low-violence mode that removes nearly all blood effects and splatter while keeping the core action intact.
Game Experience

Before a mission begins, you prepare your equipment. Once the contract starts, you move through an unfamiliar location, search for threats, and decide how aggressively you want to approach each encounter.
The home base gives the game a useful rhythm. Instead of jumping directly from one mission into another, you can return to The Hive, practice with your weapons, test your accuracy, unlock equipment, and prepare for the next contract.
The challenge modes then give you a reason to keep playing after finishing the available story missions. This is especially useful in Early Access because the campaign currently has only three connected contracts, while additional story missions are planned for later updates.
Latest Update and Early Access Status
The current release contains three story contracts, five challenge maps, The Hive home base, 18 weapons with attachments, a compound bow, knives, leaderboards, achievements, and both VR and non-VR support.
The developer plans to add at least three more story contracts, along with new locations, weapons, and features, through future updates leading toward version 1.0.
Because it is Early Access, players should expect the game to evolve. Bugs, balancing changes, new content, and improvements can all be introduced as development continues.
Performance on PC
The official Steam listing currently gives Windows 10 64-bit, an Intel Core i5-7500 or better, 12 GB RAM, a GTX 1070 or better, and 20 GB of available storage as the minimum requirements for non-VR play. Steam notes that testing is still ongoing and that these specifications are specifically for non-VR.
For VR play, the recommended specification rises to an Intel Core i7-12700 or better, 16 GB RAM, and an RTX 3060 or better, with 20 GB of storage.
Since development is still ongoing, performance requirements may change as the game receives more content and optimization updates.
Recommended Requirements
- Operating System: Windows 10 64-bit
- Processor: Intel Core i7-12700 or better
- Memory: 16 GB RAM
- Graphics: NVIDIA RTX 3060 or better
- Storage: 20 GB available space
- VR: OpenXR, standing/sitting
- Notes: These specifications are currently listed for VR play
Pros and Cons

Pros
- Strong cinematic action-movie atmosphere
- Single-player campaign
- Supports both VR and non-VR gameplay
- 18+ unlockable weapons
- Weapon attachments and customization
- Interesting home-base system
- Takedown and Last Stand challenge modes
- Steam leaderboards
- Additional story contracts planned
- Low-violence option available
Cons
- Still in Early Access
- Current campaign is relatively small
- No multiplayer mode
- VR play requires additional hardware
- PC requirements are fairly demanding
- More content is still being developed
Is Gunman Contracts – Stand Alone Worth Playing?
If you enjoy first-person shooters with a strong cinematic style, Gunman Contracts – Stand Alone is an interesting game to watch.
Its biggest strength is focus. Instead of trying to combine campaign, multiplayer, open-world exploration, and dozens of unrelated systems, the game concentrates on making the player feel like a professional gunman moving from one dangerous contract to another.
The VR support adds another dimension to the experience, while non-VR support makes the game accessible to regular PC players. The customizable arsenal and challenge modes also give you reasons to replay the content rather than treating the story missions as a one-time experience.
The main drawback is its Early Access status. Only three story contracts are currently available, and several planned features are still in development.
Final Verdict
Gunman Contracts – Stand Alone is an ambitious single-player shooter that combines action-movie presentation with VR and traditional FPS gameplay. Its contract-based structure, customizable weapons, training base, challenge modes, and leaderboards give it a clear identity.
The game is especially appealing to players who enjoy the fantasy of being a professional hitman. From preparing your arsenal in The Hive to entering dangerous locations and taking down criminal targets, the entire experience is designed around that fantasy.
It is still too early to judge the final version because the developer plans to add more contracts, weapons, locations, and features over time. For now, the three available story contracts provide the foundation, while the challenge modes and weapon progression add extra replay value.
